Author: Lowrie, Tom, Clancy, Susan, Bowman, Melanie
Type of paper: Refereed paper
New Technologies have provided us with the opportunity to consider the role of the journey in fantasy contexts in ways that go beyond traditional notions of passage and journey. This paper, which is part of a larger study, draws on sociological, mythological and fantasy literature about the role journey plays in real contexts and fantasy worlds in order to make sense of the idea of a journey in game-playing situations. This investigation examines how one enthusiastic young player of the technology-based Pokemon fantasy game relates to the journey process and in particular the manner in which maps as artefacts are used to successfully complete the journey.